Perforce Proof
Monday, April 6, 2026
Tuesday, December 2, 2025
RED - 'A' Stage
I animated the walk cycle, run cycle, and Idle for the Wolf.
Thursday, November 13, 2025
RED: First Bake - 'B' Stage
I did Red's Run Cycle
I iterated on Red’s Idle to make it more visible to the player.
I broke down Red's Jump Animation into 3 separate animations
A jump for the beginning of the leap, a falling cycle animation for when she's falling, and a landing animation to finish the jump.
Thursday, November 6, 2025
Red Blockout Stage C
Hand-animated Red's Idle animation in Maya and then imported it into Unreal.
Hand-animated Red's Walk Cycle animation in Maya and then imported it into Unreal.
Hand-animated Red's Jump animation in Maya and then imported it into Unreal.
Hand-animated Red's Pick up animation in Maya and then imported it into Unreal.
Hand-animated Red's Stand Up animation in Maya and then imported it into Unreal.
Perforce Screenshot
Thursday, October 30, 2025
Thursday, October 23, 2025
Wednesday, October 8, 2025
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The following videos showcases the work I submitted to FIEA's Portfolio review that got me accepted into the program:
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I created my the Dancing and Death animations in Maya and got the Capoeira animation and character from Mixamo. I made IK rigs in maya for G...



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