Wednesday, September 17, 2025

Intro to Blueprints

 

 

Made a Dynamic Material Blueprint Actor that glows whenever the player character enters its trigger box. I tried to implement the g keyboard event, but experienced difficulty properly executing it.














Created a Blueprint for a door that opens and closes using a timeline when activated by the trigger event of the player walking into the trigger box.












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Initial Block Out - 'F' Stage (RED)